"All the people know that Tsagaglalal sees all things, for whenever they are looking at her, those large eyes are watching them."
— in The Enchantress
Basic Information
Name Tsagaglalal
Other Names She who Watches
Title(s) Unknown
Race Immortal Humani

First People

Gender Female
Age (Circ. 2012) Unknown
Born Roughly 11,000 years ago
Created Unknown
Died Unknown
Historical Death Unknown
Died Unknown
Status (Circ. 2012) Unknown
Aura Color White
Aura Scent Jasmine
Relationships and Family
Master(s) Unknown
Servant(s) Unknown
Mentor Unknown
Allies/Associates Sophie Newman, Abraham the Mage, Josh Newman, Gilgamesh
Enemies Unknown
Parents Unknown
Creator(s) Prometheus
Sibling(s) Gilgamesh (Brother)
Partner(s) Abraham the Mage (Husband)
Children Unknown
Other Relatives
Tsagaglalal game of thornes style by phabayane-d53oq1q


Tsagaglalal is a character who appears in The Warlock. Her name means "She Who Watches", and she is the first Humani that Prometheus animated in the Nameless City. She has been posing as Sophie's and Josh's Aunt Agnes and has watched over the female line of their family since the fall of Danu Talis. Her brother Gilgamesh was entrusted with the male line of the Newman family. Tsagaglalal's husband, Abraham the Mage, gave her emerald tablets inscribed with magical glyphs that bore messages to Josh, Sophie, Prometheus, Odin, Mars, Hel, Niten, Perenelle, and Nicholas Flamel. These tablets can also act as ley gates. She also plays a pivotal role in saving Niten when he and Prometheus are defeated by the Spartoi on the San Francisco Bridge. Tsagaglalal lives on Scott Street, and has a secret garden at the back of the house. She trains Sophie Newman in Earth Magic. She also owns a self-repairing Earthlord armor.

Powers & Abilities

She is among the most powerful characters introduced in the series, being considered far more powerful than even Elders like Bastet. She easily dispatched of over twenty Spartoi when Niten and Prometheus struggled facing two or three at a time.

  • Immortality: Tsagaglalal ages extremely slowly (if at all) and is at least 10,000 years old.
  • Power Bestowal: She is capable of bestowing her knowledge of the various elemental magics.'

Air Magic

  • Aeromancy: Masters of air can greatly compress and decompress air. Air can be manipulated to form tornadoes, walls, and shields. Highly pressurized air can be shaped into blades, orbs, blasts, and explosions.
  • Exnomophis: Masters of air can alter the balance of the components that make up air.
  • Flight: Masters of air can fly by manipulating air currents.
  • Manipulation of Weather: Masters of air can create powerful tornadoes, hurricanes, twisters, whirlwinds etc.
  • Thermokinesis: Masters of air can change the temperature of air, either freezing it or heating it to extreme temperatures.
  • Typhokinesis: Masters of air can manipulate air particulates, such as smoke, mist, and clouds.

Earth Magic

  • Lithomancy: Masters of earth can create, form, and move earth at will.
  • Phytokinesis: Masters of earth can create and manipulate earth-based life, such as plants.
  • Thermokinesis: Masters of earth can manipulate the temperature of earth, causing it to boil and turn into a molten state.
  • Transmutation: Masters of earth can alter the composition of earth.

Fire Magic

  • Healing: Masters of fire can heal certain types of wounds with fire by fusing and reforming tissue.
  • Pyromancy: Masters of fire can create, extinguish, manipulate, move, and throw fire. Fire can be formed into shapes.
  • Thermokinesis: Masters of fire can greatly heat an object or enemy with a touch.
  • Welding: Masters of fire can melt and fuse stone, metal, and many other substances.

Water Magic

  • Hydromancy: Masters of water can create, move, and shape water into nearly any shape or form imaginable.
  • Manipulation of Bodies of Water: Masters of water can manipulate rivers and oceans, such as impacting tidal currents, causing floods, and creating waves.
  • Thermokinesis: Masters of water can manipulate the temperature of water, causing it to boil or freeze.
  • Weather Manipulation: Masters of water can create rain, clouds, and storms.